Animation: Personality walk cycle (Gangsta Walk)

A walk cycle is an animation that utilizes key frames to make a loop of the character walking. If done correctly the animation can be looped infinitely, to make this work though the frames and spacing of the animation must be done in a certain way. For example the first frame and the last frameContinue reading “Animation: Personality walk cycle (Gangsta Walk)”

Animation: Bouncing Ball (fox characteristic)

One of the fundamentals of animation is the bouncing ball animation. The 12 principles of animation are easily seen in the bouncing ball animation. Squash and stretch are considered the most important of the principles (Ollie Johnston, Frank Thomas (1981). The Illusion of Life.) Squash and stretch are the key poses in this animation andContinue reading “Animation: Bouncing Ball (fox characteristic)”